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Corsair9875

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Весь контент Corsair9875

  1. Corsair9875

    Mass Effect Next

    Кто-то в Dragon Age переиграл...
  2. Эх, не дали мне лайки понабирать в теме "Новости ME3" :D
  3. Corsair9875

    Левиафан / Leviathan

    http://www.bioware.ru/forum/topic/20269/page__st__810 ~Последнее сообщение.
  4. Corsair9875

    Новости по Mass Effect 3

    Новый сюжетный DLC "Левиафан" потвержден актером Антони Скорди, который и будет озвучивать рипера. http://www.vg247.com...-leviathan-dlc/
  5. Corsair9875

    Новости по Mass Effect 3

    Крис "Злой" Престли отвечая на один из твитов: - Да, DLC запланировано, но я не могу сказать вам будет ли оно происходить до финала или после. Вам придется подождать. Извините. https://twitter.com/...318207527157760
  6. Corsair9875

    Новости по Mass Effect 3

    Тулли Акланд (координатор коммьюнити Bioware) пишет в твиттер: Только что взглянул на то, что мы приготовили для вас в ближайшие месяцы. Увлекательно! https://twitter.com/...998080224235520
  7. Corsair9875

    Левиафан / Leviathan

    Не будет никакого MMO, коммерчески не выгодно. Будет новая трилогия и скорее всего продолжение, но не с Шепардом.
  8. Вас не напрягает, что DLC на английском будет через прокси, м?
  9. Только скачаете вы на английском, кстати, у меня качало без всяких танцев с бубном, но потом скорость упала очень сильно.
  10. Все, пошла загрузка (Краснодар)
  11. Майкл только что написал, что в России, Италии и Германии починили. Осталось пару минут подождать.
  12. http://www.ustream.tv/channel/alarikun-s-let-s-plays---live Стрим EC с минуты на минуту.
  13. Что за бред о 22:00 по мск. Он в твиттере написал before noon MST,=> до 22:00. До - понятие растяжимое.
  14. Corsair9875

    Новости по Mass Effect 3

    Майкл Геймбл написал в твиттере (насчет EC): PC gamers! We are aiming to have it up before noon MST on Origin. Also - If you replay (as suggested) from before the attack on Cerberus Base, I believe the required EMS is ~3100 to see all scenes. https://twitter.com/GambleMike/status/217335034787545088 https://twitter.com/GambleMike/status/217334436650426368
  15. Народ подскажите - у меня баг в DAO, кнопка сделать активным в дневнике не работает, она затемнена и нажать на неё нельзя => стрелочка на карте не появляется. Никто не подскажет, что делать?
  16. Очень талантливый человек, может даже лучше Кейси "So good" Хадсона. DLC "Логово Серого Посредника" и "Из пепла" - самые лучшие дополнения, какие я только видел в индустрии.
  17. Блин, у меня снова такое ощущение, что мне в душу нагадили
  18. EA анонсировала "Расширенное Издание" Mass Effect 3. Это новый DLC для игры, в котором появятся новые ролики и "объяснение" финала и игровой эпилог. Выход состоится летом для все платформ, дополнение будет бесплатны. Возможно BioWare просто не успели закончить проект в назначенный срок, а слухи о DLC "The Truth" - оказались правдой. http://www.computera...-ending-scenes/ Ура?
  19. На социалке посмотри. http://social.bioware.com/forum/1/topic/355/index/10560313/25#10595226
  20. Новая инфа с 4chan, переводите. Last night I leaked the only available digital details of Terminator and Mass Shift. After speaking with a close friend who is an attorney, I've decided to take the risk of of expounding. I am a virtual lightning technician who has been working for BioWare for over 8 years now. I've been the sole creator of the lighting partitions of all of BioWare's engines and engine plugins in recent years. In layman's terms, I am a very specific kind of graphics artist. I am no longer a part of the companies in question. My reasoning for the leak was to draw attention to what BioWare has become. The company, for about 5 years now, has been dominated by EA Games' strict timetables and budget restraints. I'd like to express my continuing admiration of BioWare and the entirety of its staff--the most talented staff I've had the priviledge to work with in my career, which spans 19 years. My admiration for them is why I even bother to draw attention to the predicament that the company now faces. I am not a doomsayer. BioWare likely has a successful road ahead of them, but the money stops mattering so much when female colleagues get off the phone with EA upper management crying over threats of replacement. The success stops mattering when a dark cloud hangs over a team that is doing the best with the restraints that have been placed upon them. Nothing was more heartbreaking than the moment when Dragon Age 2, which was not yet in alpha status, was shipped out the door. I thought that was a one-time thing, but it is becoming clear that that was just the beginning. To the staff: Though you and I are both under contract, know that EA will not pursue you if you simply stand together. You are the most talented people in the industry and every publisher would be honored to have you. >> y.m. !ad7SQLiiVQ 03/25/12(Sun)04:41 No.2441074 To the fans: Please do not be discouraged by what little PR EA allows to get out. You haven't spoken to BioWare, the real meat of the company, in over 5 years. BioWare is still full of people who love video games, who want to put passion into their games--but they are being stifled. Don't be angry with BioWare. Be angry with those who are stifling them. But your anger isn't enough. Speak with your money. It's the only language EA Games understands. I know it can be very hard to resist falling for pre-order and DLC ploys, but it must be done. Your forum posts and petitions are meaningless when compared to the simple dollar. -- I'd like to clarify some things about the leak: - The leak is the content of a digital blackboard we have at the office. It's the first thing you see when you walk into Production. It's right next to our storyboards. Only the director and writers can edit the outline, but the entire team is asked to make suggestions throughout development. The outline always changes dramatically during development. Sometimes, major plot twists are totally changed, or characters are removed. Generally, the artists and the director have the final say. You may think that it's odd that artists have so much power, but throwing away completed models and other assets that have consumed a lot of time is frowned upon. If they've worked on something long enough, they are going to implement it somehow. - Like in most development cycles, the outline is relatively abandoned right now, replaced by the storyboards. But I can't exactly take the storyboards off of the walls and scan them. >> y.m. !ad7SQLiiVQ 03/25/12(Sun)04:41 No.2441101 - Terminator is a post-ending DLC. It's been in production for months. Javik was originally from Terminator, but they bumped him up because they felt that ME3's cast was too small. Terminator is about the party crash landing on a Prothean planet on the edge of Sol, and then they have to figure out a way to make contact with the rest of the system and get off of the planet. - When they do get spaceborne, they return to Earth, which is gripped in a war. Certain species are demanding they be allowed to take the most advanced space ships out of the system, because Sol cannot support them. There is also mass panic because the relay transport system has been destroyed, and Sol's remaining resources are going to run out in less than a year. - Shepard has been found on Earth, but he is badly injured and in a coma. He was burned badly during atmospheric re-entry, and certain synthetic components of his brain were shut down. Chakwas is certain that if he ever awakens, it will be in a vegetative state. - At this point, it is suggested that Shepard's broken synthetic parts could be replaced with new ones. The party then splits up, and you go to three different planets/areas to find synthetic components that may be able to help him. - It is revealed that one of the valid components can be extracted from EDI. Joker allows them to do so. >> y.m. !ad7SQLiiVQ 03/25/12(Sun)04:42 No.2441128 - Though still badly wounded, after the synthetic pieces are installed, Shepard finally awakens. He makes a speech at the Spacescraper (a piece of the Citadel that crash landed on Earth along with Shepard, now used as a center of operations) that ends the Sol War. After that, you get a unique cutscene based on who you did or did not romance in ME3. - This is not addressed in the Terminator DLC, but from the moment Shepard comes out of the coma, he is the Catalyst. Shepard permanently died during atmospheric re-entry. The characters and the player in Terminator are unaware that it is not the real Shepard, and this will not be revealed until Mass Shift, the spiritual successor to the Mass Effect series. - Mass Shift is not Mass Effect 4. Mass Shift will involve the same universe, characters, and story, but it will be more action-oriented. Space flight, for example, will be as intricate as ME3's combat. In Mass Shift, you will actively fly Murmur, a Reaper that is controlled by the Catalyst. Storyboards have not been drawn up for exactly how this will work yet, but when we came up with the initial concept, we were comparing flight to "Gradius III and Kingdom Hearts 2", and the relationship between the Catalyst and Murmur was compared to the one between the boy and the monster in "The Last Guardian". - Xy was actually going to be a DLC character for Mass Effect 2, but he was axed in favor of Kasumi, who was modeled after the sister of a staff member who kept baking the entire staff cookies. They're introducing him in Mass Shift instead. y.m. !ad7SQLiiVQ 03/25/12(Sun)04:43 No.2441150 - BioWare has been meaning to introduce a main character suicide plot element for some time now. They intended to do this with Kaidan/Ashley in Mass Effect 2, wrought with guilt over the death of the other, but this idea was discarded when the director felt that it would be too forced, and that players would feel as though BioWare simply killed them off so that they wouldn't have to deal with their character branches anymore. - Though the details are very sketchy at this point, Mass Shift revolves around the Catalyst (who now inhabits the body of Shepard), who seeks to prevent the galaxy from advancing synthetics. This pits the Catalyst against virtually the entire galaxy, which is quickly forgetting about the threat that synthetics pose. The Catalyst, throughout the game, will endure inner turmoil caused by his "other side" (EDI), who carries the belief that synthetics and organics can peacefully co-exist. - Mass Shift will feature more tactical combat, but with less cover. For example, Filbert, while slow on the battlefield, can create a sphere of biotic energy around himself that can repel a certain amount of fire. This will allow party members to stand around him to receive all kinds of interesting "buffs". - Other minor things have changed. For example, storyboards indicate that Asad Grim, Mass Shift's primary (but not final--he joins your team) antagonist does not wear a typical Volus suit. You will be able to see most of his body. - Mass Shift takes place about one millennium after the events of ME3. - Note that branching is the last stage of development. BioWare always begins with a canonical outline, and then adjusts the outline details to accommodate player choice in most scenarios. y.m. !ad7SQLiiVQ 03/25/12(Sun)04:53 No.2441505 Witch Hunt is a Dragon Age DLC. It caused an in-house ****storm because of canon issues. An employee quit over it. It's used as a reference for how to "correctly" deal with design plans that may interfere with player choice. It has nothing to do with Mass Effect. I don't know what Dragon Age: Return is, but Dragon Age 3 is codename "Redfish" right now. It's in development. This is the last you will hear from me. Bye.
  21. Надеюсь это фейк, лучше вообще ничего не делали. Особенно настораживает этот "advent", хуже ГГ не придумать. Гибрид останков Шепарда и СЮЗИ бррррр
  22. Corsair9875

    Mass Effect 3

    Анимация бега в Mass Effect 3 - я ржал
  23. Что за шляпа? Кидает на домашнюю страничку, при переходе на ссылку.
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